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xsBusiness - XNA Xtreme 101 Volume 1

XNA Xtreme 101 Volume 1
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Our Price: $54.95
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Manufacturer: 3D BUZZ INC.
Average Customer Rating: Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5

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Binding: DVD-ROM
Brand: 3D Buzz
EAN: 0689076891264
Feature: Will quickly get you up to speed in programming with a strong foundation in the C# programming language. You'll also get a clear description of the .NET infrastructure, while learning precisely what .NET is and how it is defining the next generation of computer programming.
Format: DVD-ROM
Label: 3D BUZZ INC.
Manufacturer: 3D BUZZ INC.
Platform: Windows XP
Publisher: 3D BUZZ INC.
Studio: 3D BUZZ INC.

Features
Will quickly get you up to speed in programming with a strong foundation in the C# programming language. You'll also get a clear description of the .NET infrastructure, while learning precisely what .NET is and how it is defining the next generation of computer programming.

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Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Wow. I'm on the road to making my own games
Comment: I have wanted to make my own game since I was 8 and first played the Colecovision my parents bought me. In the past I have tried to teach myself programming from various books, but really never could grasp how to apply the knowledge.

I am currently working through XNA Volume 2 by 3DBuzz and I am happy to report that I have a working knowledge of the concepts and methodology and am well on my way to designing my very own game for the first time.

I truly never thought I could learn to program, but the video format and the extremely thorough way that the material is presented makes it easy for any beginner. You truly need no prior knowledge. If you watch every video from beginning to end, you will eventually understand it. And if you don't, you've got the videos!! Replay it until it sinks in.

If you have ever wanted to make your own game and play it in Windows or on Xbox360, you will NOT regret this purchase.

Thank you 3DBuzz for helping me to achieve my dreams. =)

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great Introduction to Programming In General
Comment: This is a great starting place for anyone that is wondering, "how the heck do I get started in programming?" Sure, the VTM is about creating XNA games, but that's only part of it. Through the course of learning, you'll find yourself going over the basics of the C# language and having it presented in a way that anyone can learn it from. What's great is that you're also going to get challenges as you go along that not only test your understanding of topics but also to help you start thinking about how to apply those topics to problems.

Already know C#? That's not a problem either. All of the videos are clearly labeled and broken into distinct videos that can be watched or skipped as you see fit.

While these videos cover XNA, XNA is really only used as a method of implementation. These videos will teach you the fundamentals of programming, the fundamentals of game designs and implementation, and it will teach you how to leverage XNA to make your games come to life.

This is a fabulous product! Let's also not forget that there is a great community of people that have taken this course at 3D Buzz that you can ask your questions to so you won't be left out dry if and when you have some further questions or may need a little more help.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Solid Introduction to C# and Game Design
Comment: I am a purchaser of the XNA Xtreme 101 training material who has worked through all of the Volume 1 DVD set including the knowledge reviews and game projects. I am extremely pleased with the DVD and I have learned a great deal about the fundamentals of computer programming. The lectures go into amazing detail about general programming concepts, .NET infrastructure, the C# language and game design. Jason Busby and his team have spent a great deal of time preparing their teaching lessons before recording them. They are incredibly organized and easy to follow.

I love the fact that the videos have a well-defined structure to them while still remaining unscripted and engaging. The organized structure of the videos makes them easy to review at a later date for reference on a particular topic.

Here is a generalized outline of the structure of an XNA Xtreme video lecture:

1) Introduce the main topic and outline which concepts the video will cover

2) Clearly define the main topic on the whiteboard (i.e. a virtual "chalkboard")

3) Illustrate the C# syntax on the whiteboard

4) Demonstrate the syntax in Visual Studio IDE

5) Clearly explain the important concepts (which further drive home the point of the main topic) on the whiteboard - along with examples and memory diagrams. Illustrating what is going on in memory is *awesome* and really helps my understanding!

6) Implement the examples in the Visual Studio IDE and expand on the examples - sometimes "on the fly"

7) Recap and review what you covered in the lecture before ending the video

I'm convinced that 3D Buzz taken online teaching further than anyone else on the planet, and the fact that the lectures are in video format means that students can review them again and again (as opposed to a traditional classroom where one only has written notes as a take-home deliverable). Not only are the lectures solid, but Mr. Busby also provides mind-bending challenges for the students to work out on their own (termed as "Knowledge Reviews" in the videos), and then presents the *complete solution* to the homework assignments in video format.

The topics covered in Volume I include an introduction to programming concepts, variables, expressions, comments, If statements, Switch statements, referencing data types, variable scope, variable casting, enumerations, Do loops, While loops, For loops, general programming terms, a breakdown of .NET core architecture, an overview of the Microsoft Visual Studio IDE, several complete game projects and five Knowledge Reviews to test your comprehension of the lecture material.

Due to the fact that Jason Busby explains programming fundamentals and Computer Science concepts so thoroughly, this instructional training can be applied to learning other computer languages in addition to C#. I, along with several other students, have had the privilege of working through the Volume II set before release. These new lectures cover the concepts of Objected Oriented programming and design with unbelievable detail (including an amazingly in-depth lecture on Inheritance that is rich with examples to drive home the concept). After working through both Volumes I & II, I've even found the C++ language to be a snap to pick up and use. It just goes to show that once you understand core programming concepts, you can apply them to other languages and add even more tools to your belt.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: The best there is
Comment: Simply put, this is the best training around. I am a self taught programmer and I thought I knew what I was doing. Boy was I wrong. This is by far the best training I have ever had, no programming book even comes close to the depth that Buzz goes into. I am only halfway through the training and every day Buzz shows me just how much I didnt know. Buy this, its worth every penny and cost about as much as one of those no good books.


Editorial Reviews:

Welcome to the XNA Xtreme 101 video training course! This first volume covers nearly 30 hours of lecture and is specially geared toward the first-time programmer interested in creating games for the PC and Xbox 360 platforms. Volume I will quickly get you up to speed in programming with a strong foundation in the C# programming language. Youll also get a clear description of the .NET infrastructure, while learning precisely what .NET is and how it is defining the next generation of computer programming. The lessons have a strong emphasis on programming using proper design principles, including creating your initial requirement spec, moving on the design phase, and laying out a solid implementation plan. Throughout these videos, you'll be creating two complete games, along with several other support applications used to demonstrate specific points. The games covered include The Hyperion Project, a simple text-based adventure engine, and Cannon, which you will actually create using three separate methods: Cannon 1: WinForms/event-driven game Cannon 2: WinFroms/engine-based game Cannon 3: XNA-based game This step-by-step process gradually makes you more and more acquainted with Object-Orientation, allowing you to make an easy shift into the realm of the XNA Framework. Whether you're completely new to the realm of programming, or a veteran programmer preparing to make a smooth transition to XNA, youre going to find exactly what youre looking for within XNA Xtreme 101 It should be noted that this first volume focuses more on making the student into a proficient programmer using C# and does not yet heavily emphasize the use of the XNA Framework. XNA will be used throughout the remainder of the XNA Xtreme 101 course volumes. Each video on the discs is encoded with a faint non-obtrusive watermark containing your name and address. We do NOT send to P.O. boxes or Universities.


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